■ NAME: Sai ■ AGE: 17 ■ CANON: Naruto. Ch. 312. After the failed Tenchi Bridge Reconnaissance Mission. Sai completes Shin's picture book, and is currently focused on making friends with the use of self-help books. ■ CURRENT STATUS: ■■■■■ | Health. ■ LANGUAGE: Japanese. ■ INVENTORY: • Standard ROOT uniform with Konoha forehead protector • Double edged tanto sword with no tip • Black backpack that clips to his jacket and contains: - Shin's Picture Book - 2 paint brushes - 2 bottles of ink - 2 summoning scrolls - 1 standard shinobi cloak • A ninja pouch with: - 10 exploding tags - 2 rolls of bandages • Thigh Holster with: - 5 kunai - 10 shuriken
❚❚❚❚❚ IC.
■ PHYSICAL AFFECTION: Go for it.
Disclaimer: Sai is an artist so physical contact is important to him, and he'll most likely initiate it; however, physical contact does not equate to affection or attraction. Basically, if it looks like he's hitting on you, he's probably just trying and failing to befriend you. Sai does not do subtlety when it comes to social situations so if you want him to understand something then spell it out for him. Be blunt. ■ PHYSICAL VIOLENCE: Sai is a ninja so violence is expected. With that being said, he's not violent by nature nor does he like getting into pointless fights. Still, he will defend himself and he's not above getting his hands dirty; he's used to it.
Would your character die for another character currently in the game? No. Not at this early canon-point. Character development may change this answer.
Would your character kill for another character currently in the game? Yes. A comrade.
Is your character comfortable with and/or willing to mutilate a dead body? Yes. If he's ordered too by a figure of authority. He's very obedient.
■ RELATIONSHIPS: Bonds are important to him. Except... he doesn't know anything about them, so he'll be looking to make friends with the help of his trusty self-help books. As for romance, only with notable CR.
■ MENTAL INFORMATION: Sai has no mental powers, but for those who do and decide to take a peek here's what they'll see:
Upon first inspection his mind is like a blank canvas devoid of life or color. He was raised to kill his emotions and at first glance he will appear cold and distant. Past that first door color starts to paint the walls. They are remnants of emotions he's unable to fully discard. The further one delves into his mind, the more colorful he becomes until he's back to being the sweet child he used to be when his brother was still alive.
Mental Anguish. Sai was raised to be an emotionless weapon as far back as he can remember. All he's ever known is darkness and violence with the occasional splash of light which was extinguished when his adoptive brother died. Shin died so he could live and is the single most painful memory he holds.
■ MEDICAL INFORMATION: He's a ninja so his stamina, flexibility, general health are are above average. Aside from his chakra network, Sai has a regular human anatomy.
■ FAVORITE SENSORY INPUT: Sight and Touch. He's an artist. He likes seeing things with his own two eyes, and touching them to get a feel of them himself.
■ OFFENSIVE SUBJECTS & TRIGGERS: Sai has no physical or psychological triggers. He does have an emotional trigger when it comes to his brother (deceased), though few people know about his brother or his deep rooted connection to him. Currently, Sai is unaware of the emotional trigger that Shin is to him and still views himself as an emotionless robot the moron.
■ REBELLIOUS TENDENCIES: No. Sai is obedient, especially to figures of authority. With that being said, he has disobeyed orders before when he re-discovered his bond with his brother, but those were very special circumstances. Still, if given the right incentive Sai will go against authority.
■ PLAYER: Blithe ■ PREFERRED CONTACT: PM ■ BACKTAGGING: Yes! ■ THREADHOPPING: Yes! ■ FOURTHWALLING: Aside from Danzou's death and any personal story line he has yet to go through meaning please don't tell him what will happen to him specifically in the future. But any other future events go ahead! ■ ACTION VS PROSE: No preference. ■ OFFENSIVE SUBJECTS & TRIGGERS: None at the moment. ■ YES/NO SCENARIOS: None so far.